Today we will see how to access / edit the "Text" of a GameObject, using only C #, without using the Inspector.


EXAMPLE:

Name of the GameObject:
title_one

Goal: modify the text.


1 - Very simple, we declare the variable at the beginning (text1)

2 - Now we will use the second line to search, through its name, the Gameobject.
And
we assign
"Text" property to our "text1" variable (we can use any other that it has).

3 - In the third line, we modify the value and it will be automatically reflected in our program.

CODE:

 

     public Text text1;  // 1

       ...

       text1 = GameObject.Find("title_one").GetComponent<Text>(); // 2

       texto.text = "Opciones";  // 3


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